Aeternum Adversarium
Game Description:
Aeternum Adversarium is a 2D turn-based game centered around a long lasting rivalry. On death's door, one mistake could be your last. Your rival returns stronger, adapting, and evolving with each defeat. Persevere just a little longer.
Diversifier:
- Balatro: Following the roguelike aspect, you only have 1 life. Each time you defeat your rival, they come back stronger—with randomized stats and a new set of skills every time.
- Shader: A CRT shader is used to imitate retro games
- Balas Dendam Lahan Mayat: As the last battlefield for your last stand, it never changes.
Controls:
Arrow keys and mouse - Navigating button
Enter, Space, Left Click - Click button
Source:
- https://github.com/AkubaruF/individual-game-jam
Assets Used:
- Tiny Swords Asset by Pixel Frog from https://pixelfrog-assets.itch.io/tiny-swords
- Kurland Font by GGBotNet from https://ggbot.itch.io/kurland-font
- Lightweight CRT Effect Shader by pxlforge from https://godotshaders.com/shader/lightweight-crt-effect/
- Main menu music by IHateTuesdays from https://pixabay.com/music/video-games-jungle-ish-beat-for-video-games-314073/
- Battle music by MFCC from https://pixabay.com/music/upbeat-game-music-player-console-8bit-background-intro...
- Lose music by Universfield from https://pixabay.com/sound-effects/marimba-lose-250960/
- Win music by floraphonic from https://pixabay.com/sound-effects/you-win-sequence-2-183949/
- sfx from https://mixkit.co/free-sound-effects/game/
Akbar Firdaus - 2106651856
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